Volume 11, Issue 21 (5-2021)                   mth 2021, 11(21): 87-101 | Back to browse issues page

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Azadehfar M R, Aslmand S M. Comparative Studies of Music Scoring in Video Games and Movies. mth 2021; 11 (21) :87-101
URL: http://mth.aui.ac.ir/article-1-1806-en.html
1- Prof., Faculty of Music, University of Art, Tehran, Iran.
2- MA in Music Composition, University of Art, Tehran, Iran. , mostafa.aslmand@gmail.com
Abstract:   (932 Views)
In addition to dramatic functions, music is capable of providing the necessity of coherence among different formal and structural elements in video games and movies. The present study seeks to answer this question that what are the main roles of music in dramatic formation and visual entity in both video game and film. For this purpose, a comparative study of the construction of soundtracks from a structural and functional perspective in computer games and movies was conducted. Furthermore, the way various components of the musical elements relate to each other in constitution of establishing musical soundtrack was also examined. The research method in this study was descriptive-analytical and library resources were also adopted. As such, this study investigated existing literature and analyzed typical music composed for movies and games. A comparative analysis of the role of music in film and video game was conducted in order to find their similarities and differences in use and function. To pursue this aim, we analytically look at structural elements in both music compositions for film and video games. Based on our findings, shared functions of music in both films and video games can be categorized in terms of: shaping emotional responses, controlling rhythm of scenes, filling the ambiance, establishing, continuity or stopping an atmosphere, credibility of the movie or game, immersion and illusion and other features. Our findings also revealed that there exist several common ground in music composition for films and video games, the most important of which are the unity of materials, induction of concepts, emphasis, persisting on symbol and signs, and driving multiple variations and layers at the same time. This study presents further implications and suggestions for game music scoring.
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Type of Study: Research | Subject: Other

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